Economy and configuration features are published from Console and consumed by Unity clients.Documentation Index
Fetch the complete documentation index at: https://docs.hyperx.dev/llms.txt
Use this file to discover all available pages before exploring further.
Game Configs
Game configs are JSON settings such as balance values, feature flags, and season settings.Probability Tables
Probability tables contain item keys, weights, and optional payloads. Console validates the table, and only published versions are available to the SDK.seed, the same user, published version, and seed produce the same result. Deliver rewards according to your game policy.
In-App Purchase Validation
After a store purchase succeeds, send receipt information to HyperX. HyperX verifies it through the provider API using credentials registered in Console.google_play, app_store, and one_store.
| Provider | Receipt Values |
|---|---|
google_play | purchase_token or token, app_identifier |
app_store | StoreKit transaction ID as transactionId, app_identifier |
one_store | purchase_token or token, app_identifier |
provider + transaction_id returns the existing purchase record when called again.