Choose a Login Method
| Method | Use It When |
|---|---|
| Guest | Players should start immediately without account creation. |
| Custom account | Your game uses its own username/password flow. |
| Social login | Players should recover accounts through Google, Apple, or Facebook. |
Start a Guest User
StartGuestSession signs in instead of creating a duplicate user when the same guest token already exists, then returns a PlayerSession. For shipped games, choose a guest token strategy that matches your recovery policy. If players need recovery after device changes, provide social login or custom account linking.
The existing token-based API remains available for advanced migration flows and compatibility adapters that manage access tokens directly.
Custom Accounts
HyperXServerException.
Social Login
Google, Apple, and Facebook login pass short-lived tokens from provider SDKs to HyperX. HyperX validates them with credentials registered in Console.Refresh a Session
Login responses includeAccessToken for API calls and RefreshToken for session renewal.
Current User
Users page.
Name and Characters
Logout
Account Deletion and Recovery
When a player requests account deletion, the account status changes todeletion_requested and HyperX records the scheduled deletion time. Operators can review the request in Console Users, then finalize or cancel it according to your retention policy.