Skip to main content
Most failed HyperX API calls throw HyperXServerException. Startup failures are separated into HyperXInitializationException.

Basic Pattern

Useful Fields

Show game-specific messages to players instead of raw server messages. Keep TraceId and RequestId in support logs.

Common Cases

Download Errors

PublicStorage.Get(...) returns a progress object first. Handle the actual failure when awaiting progress.File.